Course project · 2026

3D model – Scarusa

A 3D model based on my concept, created as the final project for the 3D Character Modeling course at Masaryk University.

Results

Character design

Scarusa is a strong, independent survivor with a bold tomboy personality. Inspired by Medusa from Greek mythology, she is reimagined as a tough wanderer adapted to a dangerous world. Despite her monstrous appearance, the design retains elements of femininity and sexuality.

Process

Modeling and texturing

  • Modeling The character was first sculpted and then manually retopologized.
  • Normal maps I baked the normal maps from the high-poly model in Substance Painter. The exception is the snake-skin normal map for the lower body, which was generated using ChatGPT.
  • Albedo textures I hand-painted the albedo textures in Blender.

Topology